Games Wizards Play (Young Wizards, #10)
by Diane Duane
4 out of 5 stars
Kit and Nita are invited to be mentors to a young wizard presenting a new spell design at the Wizards Invitational Competition. But their mentee, Penn, is a flamboyant jerk and they find it difficult to be patient with him.
Dairine is mentoring a shy Indian wizard, Mehrnaz, who has a brilliant design for a spell to stop earthquakes, but Mehrnaz has very low self-esteem due to her overbearing family. Dairine encourages her to have self-confidence, but Dairine is distracted with her own problems trying to locate her missing friend, Roshaun.









